﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using System.Text;

namespace QuantumEngine
{
    public class QuantumEditor
    {
        public static QEventEditor WinEventEditor;
        public static void OpenEditor()
        {
            WinEventEditor = new QEventEditor();
            WinEventEditor.Show();
        }
        public static void UpdateUI()
        {
            Application.DoEvents();
        }
    }
}
